Education
Vancouver Film School - 2023
3D Animation and Visual Effects
Universidade Federal de Minas Gerais - 2020
Bachelor's Degree in Cinema, Animation and Digital Arts
Experience
Freelance Artist - (current)
Creation of realistic renders for e-commerce.
3D Artist - IM Designs - 2021
Creation of animation cycles for characters.
Creation and development of architectural visualization levels for virtual reality using Unreal 4.
Modeling and optimization of assets for local library to be implemented in real time.
Creation of different textures and materials.
Creation of optimized foliages.
Responsible for creating an AR filter for social networks.
Editor - Estúdio Ventana - 2020
Worked cleaning, editing and treating photographic images as well as video recordings.
Assisted in the assembly and disassembly of the studio for photo shoots.
Created PBR textures from photos using the Substance tools.
Softwares
Maya, Zbrush, Blender, Substance Painter/Designer/Sampler, Photoshop, Marvelous Designer, Unreal Engine, Marmoset Toolbag, R3DS Wrap, Agisoft Metashape, Fibershop
Skills
High and low poly 3D modeling and sculpting.
Strong knowledge in UV Unwrapping, creating realistic and stylized textures and PBR materials.
Creation of Hair Cards for real-time.
Rigging knowledge.
Solid human anatomy knowledge and drawing skills.